#pragma once
#include<stdio.h>

//struct Stack
//{
//	int* a;
//	int top;
//	int capacity;
//};
//
//void StackInit(struct Stack* pst);
//
//void StackPush(struct Stack* pst, int x);
//
//void StackPush(struct Stack* pst, double x);

//
//int Add(int a = 10, int b = 20);
